The longtime Early Access game Dayz is close to Emerging from the program as a full, 1.0 release. To that end, the development team has now launched a beta build on the game's experimental server, which will, with some polish and bug fixing, see the game get a full release before the end of 2018. On the development side, the team also has issued a feature and content freeze to focus on cleaning up that beta for a full release.
The team details exactly what these next few steps will look like in a detailed blog post on the Dayz site, offering fellow devs to Q & A that explores the game's final months as a Early Access title.
The push for a 1.0 release before the end of the year is something the development team says is for their own well being as well as that of Dayz. Dealing with feature creep is an issue for many game developers have faced, but it's something that can be exacerbated by the Early Access development model.
In the post, lead producer Eugen Harton goes on to explain that the team could go on in Early Access and continue the trend of adding and polishing in tandem, but ultimately zeroing in on the goal of getting Dayz a stable, 1.0 build will be better for both the team and the future of the game itself.
"Making a New Weapon is a game that crashes or stops shooting bullets every day due to low-level changes is not fun for us either," explains Harton. "We know that this step is not only important for the game but also for the team here. While we could have put on a version number 0.64 and just continue developing as many of you have Suggested, we have to start working with deadlines properly and be prepared to prioritize. "